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AI Insights · Timothy · July 2023

Top 5 Hybridcasual Games on iOS in Europe: Q2 2023 Performance

Discover the performance trends of the top 5 hybridcasual games on iOS in Europe for Q2 2023, including weekly downloads, revenue, and active users.

Top 5 Hybridcasual Games on iOS in Europe: Q2 2023 Performance

In Q2 2023, the top 5 hybridcasual games on iOS in Europe demonstrated varied performance trends. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users for these popular titles.

Magic Tiles 3: Piano Game saw a fluctuating trend in weekly revenue, peaking at approximately $16.5K at the end of March and maintaining stability around $13K-$15K through the quarter. Weekly downloads showed significant peaks, with the highest reaching 164K in early April and another spike to 160K at the end of June. Active users for the app started at 888K in late March, peaking at over 1M in early April, and finishing strong at 974K by the end of June.

Eatventure experienced a notable increase in weekly revenue, starting at $37.5K in late March and climbing to $53.7K by the end of June. Weekly downloads showed a significant rise, with notable peaks in mid-May at 185K and a steady close at 133K in late June. Active users mirrored this trend, starting at 101K in March and reaching 221K by June's end.

Tomb of the Mask had relatively stable weekly revenue, hovering around $4K-$5K throughout the quarter. Weekly downloads were highest in early April at 196K, with a steady decline to around 100K by late June. Active users consistently stayed above 1.1M, peaking at nearly 1.3M in early April and ending at 1.21M by the quarter's close.

Stumble Guys showed a strong revenue performance, peaking at $320K in late March and another high of $339K in late May. Weekly downloads remained robust, peaking at 113K in early May and maintaining around 100K towards the end of June. Active users started at 1.86M in late March, peaking at nearly 2M in late April, and stabilizing at 1.58M by the end of June.

Brain Test: Tricky Puzzles experienced consistent weekly revenue, averaging around $3.5K-$4K throughout the quarter. Weekly downloads peaked at 100K in early May, with a stable trend around 86K by late June. Active users started at 344K in late March, peaked at 411K in mid-May, and concluded the quarter at 381K.

These insights, derived from Sensor Tower data, reflect the dynamic nature of the hybridcasual gaming market on iOS in Europe. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023